...it's the only plot we got.

MoM

Musings of Mudora XIV: A Fluctuating Banner

varl

I haven’t had this much fun pointing and clicking since my childhood days playing Myst. But while I was often utterly alone on a mysterious island back then, in The Banner Saga I’m in command of a sprawling caravan journeying across an expansive land where the sun has stopped moving in the sky. As the leader of both men and Varl (giant badass horned viking people) I must make decisions that, more often than not, mean the difference between life and death for my people.

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Musings of Mudora XIII: Contrasting Hearts

king

Light and darkness has been a central theme in the Kingdom Hearts series and has been explored over seven games now. While I feel that its story has become bloated with unnecessary drivel, each game still retains remnants of what came before: a strong, simple take on the classic battle between light and dark that takes place in all of us. And nowhere in the series does this theme ring most true than where it all began: the first Kingdom Hearts.

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Musings of Mudora XII: Memories of the Moon

old

How’s that for an alliterative title? I’ve recently begun a sort of “indie game binge” wherein I play a bunch of indie games that I’ve heard promising things about. They’re a nice break from the 15+ hour blockbusters that I’ve been playing and give me a wider spectrum of games-played for our end of the year podcast. The shorter playtime may also explain why RtP! has made more than one post in the same week! Wow! But moving on to the main topic, and boy what a topic it is, I’ll start off by saying it’s a shame this game escaped my radar in 2011 because Freebird’s To The Moon would have rivaled Ghost Trick as my pick for best game story of the year.

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Musings of Mudora XI: Stanley’s Job

stan

With the recent release of the HD remake of The Stanley Parable on Steam, I decided to give the game a spin after hearing promising things about an intriguing demo. I skipped the demo hoping the game would be more rewarding by knowing next to nothing about it. I was right. (Still, having watched the demo afterward I must give them credit for creating a demo that very accurately portrays what the experience will be like while at the same time showing next to nothing of the actual game). This article will offer my brief analysis of the game without spoiling any of the actual in-game events.

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Musings of Mudora X: The Stars Are Doors

infinite

“Booker, are you afraid of God?”
“No, but I’m afraid of you.”

Men love locking girls in towers. Whether it be to hide them from the outside world and all its infectious inhabitants, to contain and hoard their feminine powers or to simply have a nice case for their pretty trophies. For Comstock, I think, its a little bit of everything. Where villains are concerned, he may not be the brightest of the bunch, but he certainly won’t be beat out stylistically. His floating angel-in-the-clouds tower would certainly have Rapunzel’s enchantress put to shame.

[Warning: This article is for those who have beaten Bioshock: Infinite]
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Musings of Mudora IX: The King and I

swan

So I’m pretty sure my top 3 games of 2012 are all going to be indie, downloadable games. I recently had the pleasure of playing one on the PSN called The Unfinished Swan. The game tells a fairy tale about a boy chasing a swan that has escaped from one of his late mother’s unfinished paintings. You start in a completely blank white space equipped only with a paint brush. As it happens, the world around you is there but you have to paint in order to reveal your surroundings. This concept alone was enough to convince me to give the game a try (14.99) and to my genuine pleasure the game had an interesting tale to present in combination with its unique gameplay.

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Musings of Mudora VII: Through the Portal

portal gun

When I turned on my computer in the morning (by pressing the power button, waiting, and double clicking on the internet shortcut) I left the room and made a delicious cinnamon raisin bagel with cream-cheese, ate said bagel, cleaned up, took a shower and then returned to my room. Google had just finished loading its homepage icon. Such was my morning routine when dealing with a computer that takes half an hour to turn on and load the internet.

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Musings of Mudora – VI: Arcana

fool

I am the Fool. I blend into the crowds. In high school I spent my lunches and spare periods playing cards in the cafeteria, gaming in the computer lab and hanging out with the smokers in the parking lot. Each area belonged to a certain type of crowd. I was welcomed into each but belonged to none. After school I played basketball or drums in the band. I waited for Mark to finish his shift in the grocery department and held Amy’s bags as she shopped for clothes. In the evenings I watched game shows with my little cousin and discussed the news with my uncle. I remember, one afternoon, during the shuffling between classes, I was stopped by Spencer, one of my school’s notorious “tough-guys”. For a moment he just stared at me, saying nothing.

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Musings of Mudora – V: My Love Affair with Catherine

catherine

Catherine tells the twisting tale of Vincent Brooks, the laid-back ordinary shlum of a guy whose life gets turned upside down when his girlfriend starts hinting that she wants to get married.

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Musings of Mudora – IV: Falling Out

cow

Know what’s cool about video games? They give players experiences. Sure you can go ride a bike, climb a mountain, eat ice cream, and do a back-flip off your garage onto a trampoline to the sound of Fort Minor’s “Remember the Name”. But how many us have traversed the wasteland of Washington D.C. after a nuclear fallout?

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Musings of Mudora – III: Women in Games; Blast from the Past

zelda

So in my eighteenth century literature class we talked a lot about women and how they were treated pretty poorly, what with their husbands ruling them like kings, and having them restricted to non-thinking and non-talking activities. One of my favorite things was this laughably bad women’s “conduct” book (obviously written by a male) which literally instructed women on how to behave in various situations. I think my favorite quote came in a section informing women on what to do, should they catch their husbands doing something wrong. You know, maybe you caught him sneaking sweets before dinner, or macking on some lass outside, or punching an old man in the ear. Whatever the case, the gist of the rule is to “Do not seem to look or hear that way“.

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Musings of Mudora – II: Speaking of Metal Gear…

gears

It’s the stealth. The situation. The feel of it. MGS is one of the first truly interactive forms of entertainment. It immerses you into the role of the protagonist in Kojima’s feature film. The characters you meet along the way, the setting, the things you learn, all come together in a solid (no pun intended) package (no pun here either) that provides an intuitive gameplay system that works.

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Musings of Mudora – I: Why Do We Play Games?

acre wood

Why do we play games?

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